There's a whole section in "Advanced Scripting" portion of the guide that covers this.I have a question regarding the lenght of some of those scripts. How do i get them in? For example the one from the deluxe battle kit tutorial has a Opal trainer battle with her in-battle-quiz. The script for the setBattleRule midbattleScript is 48 lines long. But i can't get that many in the textbox. Even with the extendtext.exe the max. amount of lines is just 12. How do i get long scripts like that in?
Found it thx!There's a whole section in "Advanced Scripting" portion of the guide that covers this.
This plugin doesnt have any UI features. What you're trying to implement sounds like raid battle mechanics, which will be implemented down the road as a separate add-on.Is it possible to change the battle UI and that mid battle? I want make a boss battle with multiple HP bars. So far i made it with the hp cap so that it will restore to full HP whenit hits 1 hp and it can happen multiple times.I also made custom sprites for the Pokemon, so that whenever it resores HP full it also changes the sprite. But i also want a way to show people, how many HP bars it has left. The way i thougt of it was over the battlers UI, that it has a symbol for it. But that also means whenever a HP bar is down and the sprite changes, the UI must also change to one of the other that i would make.
Is that possible?